Xbox one uses IPv6
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Re: Xbox one uses IPv6
16-10-2013 3:05 PM
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Re: Xbox one uses IPv6
16-10-2013 3:16 PM
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Quote from: MJN Licensing? IPv6 is an open de facto standard.
@'MJN' - you seem surprised at that suggestion !, did you see who introduced that
Quote from: nanotm the cynic in me would lean towards them owning the protocol or otherwise gaining licence fees from its use
Re: Xbox one uses IPv6
16-10-2013 3:22 PM
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implementation licencing like Microsoft's proprietary Teredo tunnel system (which requires a licence) EA has a version cisco has a version
because right now its a way to get income from people making kit that complies operate on the legacy network ......
not licencing as making people pay to use ipv6 standard ......
sorry thought you were getting on the confusing bandwagon
Re: Xbox one uses IPv6
16-10-2013 3:39 PM
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Do you really think Sony would choose to use a proprietary IPv6 tunneling protocol, when there are open alternatives ?
Re: Xbox one uses IPv6
16-10-2013 3:44 PM
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There are no seperate 'versions'. There's a standard specification and it is widely implemented.
PLEASE STOP SPREADING MISINFORMATION
Re: Xbox one uses IPv6
16-10-2013 3:53 PM
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sony will most likely develop there own version but given the way they got burned previously they might not be willing to do that prior to release and instead do it later via firmware updates
@MJN
taken from the bottom of the document
nowhere does it state they don't own licencing rights to it, it does say they want people to use there version as an internet standard
Quote Full Copyright Statement
Copyright (C) The Internet Society (2006).
This document is subject to the rights, licenses and restrictions
contained in BCP 78, and except as set forth therein, the authors
retain all their rights.
This document and the information contained herein are provided on an
"AS IS" basis and THE CONTRIBUTOR, THE ORGANIZATION HE/SHE REPRESENTS
OR IS SPONSORED BY (IF ANY), THE INTERNET SOCIETY AND THE INTERNET
ENGINEERING TASK FORCE DISCLAIM ALL WARRANTIES, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO ANY WARRANTY THAT THE USE OF THE
INFORMATION HEREIN WILL NOT INFRINGE ANY RIGHTS OR ANY IMPLIED
WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE.
Intellectual Property
The IETF takes no position regarding the validity or scope of any
Intellectual Property Rights or other rights that might be claimed to
pertain to the implementation or use of the technology described in
this document or the extent to which any license under such rights
might or might not be available; nor does it represent that it has
made any independent effort to identify any such rights. Information
on the procedures with respect to rights in RFC documents can be
found in BCP 78 and BCP 79.
Re: Xbox one uses IPv6
16-10-2013 3:59 PM
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an extract of which is
Quote _X__ Royalty-Free, Reasonable and Non-Discriminatory License to All
Implementers
Check here if this licensing declaration is limited solely to
standards-track IETF documents _X__
which states there clearly wanting cash for its use but not for ietf document distribution and not from people who use it purely to provide support for the standard, which means anyone like Sony who uses it will be paying for it
Re: Xbox one uses IPv6
16-10-2013 4:23 PM
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Anyone is free to provide/consume a Teredo service. There are no royalties to be paid.
Re: Xbox one uses IPv6
16-10-2013 4:30 PM
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Quote from: nanotm sony will most likely develop there own version but given the way they got burned previously they might not be willing to do that prior to release and instead do it later via firmware updates
Sigh !, no they won't because that would be stupid.
Re: Xbox one uses IPv6
16-10-2013 6:33 PM
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Quote from: nanotm even gpl code requires businesses to buy a licence for there commercial use.
As per usual from nanotm, this is incorrect.
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